In Armored Core 6, there are many weapons that a player can choose from, and one of them is Kinetic Weapons.
Players can choose weapons in both hands and can create a combination of multiple weapons for their fighting style.
Continue reading more about Kinetic weapons in Armored Core 6.
Table of Contents Show
- What Are Kinetic Weapons?
- Armored Core 6: 10 Best Kinetic Weapons
- How To Get Kinetic Weapons In Armored Core 6?
- The Bottom Line
What Are Kinetic Weapons?
Kinetic weapons are the weapons that use bullets or physical force to deal with damage to enemies.
Additionally, they have high direct hit damage and impact.
Similarly, these weapons are good for close-range compact and when enemies are vulnerable.
The weapons are suitable for combat situations and enemy types, as they can adapt to different ranges and tactics.
Armored Core 6: 10 Best Kinetic Weapons
Armored Core 6 has many weapons, each categorized by its weapon playstyle.
Here is the list of 10 best Kinetic weapons in Armored Core 6.
1. MA-J-200 Ransetsu-RF
When the Armory shop is opened, this burst rifle is one of the initial weapon options.
A Burst Rifle deals 194 points of damage and 245 impacts per hit with a total round of 375.
Similarly, the gun magazine can hold 15 rounds, allowing for five rounds of heavy damage before reloading.
It costs 105,000 COAM, which is similar to the reward for the second assignment, Destroy Artillery Installations in Contaminated City.
2. SG-027 Zimmerman
SG-027 ZIMMERMAN is a shotgun that is equipped on the right arm of your mech in Armored Core 6.
It is one of the best medium-range kinetic weapons in the game.
Additionally, it is also capable of inflicting significant damage and impact on enemies.
However, the shotgun costs 115,000 COAM, which is more than enough to cover the cost of finishing the mission.
The shotgun deals 900 attack damage and has an impact score of 840 with total rounds of 53.
3. PB-033M Ashmead
PB-033M Ashmead is a type of weapon that uses a piston to thrust a metal spike into the enemy at high speed.
Players can obtain this weapon after completing mission 11, Attack the Watchpoint Delta in Northern Belius.
Similarly, the Ashmead does 1668 damage and impacts 1150 with consecutive hits of 1.
However, the weapon at the Garage’s parts shop costs 185,000 COAM.
4. LR-036 Curtis
LR-036 CURTIS is a high-speed linear Rifle that uses electromagnetism to accelerate its bullets.
Players can acquire this weapon from the shop after finishing Beginning Training 2: Combat Fundamentals.
Similarly, the weapon costs 65,000 COAM, fires 420 rounds, and inflicts 112 attack damage with a 135 impact score.
5. RF-025 Scudder
RF-025 SCUDDER is a burst Assault Rifle that fires three rounds per trigger pull.
Similarly, it costs 205,000 COAM and deals continuous 110 attack damage.
It also has an 82 impact score with a total round of 450.
6. RF-024 Turner
RF-024 TURNER is an Assault Rifle that can take either arm weapon slot which balances the rate of fire and damage.
Additionally, you can get this weapon after completing Beginner Traning 1: Basic Controls.
Similarly, it deals a continuous 87 attack damage with a 65 impact score and can last for a total of 540 rounds, costing 55,000 COAM.
7. MA-J-201 Ransetsu-AR
MA-J-201 RANSETSU-AR is a Burst Assault Rifle comprising long and close-range weaponry.
Players can find this weapon after completing the Attack the Waypoint mission in Chapter 1.
Similarly, it costs 111,000 COAM and deals continuous 62×3 attack damage and a 64×3 impact score with total rounds of 450.
8. LR-037 Harris
LR-037 HARRIS is a Linear Rifle and a kinetic weapon that uses electromagnetism to accelerate its bullets.
Similarly, it has 360 rounds, 239 damage, and a 285 impact score, costing 135,000 COAM.
Players can combine Harris with other weapons and parts to create a balanced or specialized loadout.
Moreover, it is popular among players for dominating missions and multiplayer battles.
9. WR-0777 Sweet Sixteen
WR-0777 SWEET SIXTEEN is a Shotgun that can easily destroy an enemy’s head or core in one shot or deal significant damage to bosses.
Similarly, the weapon costs 49,000 COAM and has 546 rounds. It deals 85×13 damage and has a 61×13 impact score.
Furthermore, its reload time is 3.0, ammunition cost is 30 and Recoil is 100.
10. SG-026 HALDEMAN
SG-026 HALDEMAN is a Shotgun that fires a single powerful shell at close range.
Players can purchase this item in the shop after completing Chapter 1 missions: Attack the Dam Complex and Destroy the Weaponized Mining Ship.
However, the shotgun costs 75,000 COAM at the parts shop of the Garage.
The shotgun also deals 576 attack damage and has an impact score of 360 with total rounds of 66.
How To Get Kinetic Weapons In Armored Core 6?
To gain kinetic weapons in Armored Core 6, you must fulfill a number of missions throughout the game.
Here are some suggestions for unlocking all kinetic weapons:
- Finish all missions: To unlock all kinetic weapons in Armored Core 6, you must fulfill all of the game’s goals.
- Earn enough COAM: To get all kinetic weapons in the game, you must first earn enough COAM.
- Check out these online resources: Various online strategies are available to help you unlock all kinetic weapons in Armored Core 6.
The Bottom Line
Armored Core 6 kinetic weapons are one of the most versatile and powerful weapons.
Similarly, they can deal significant damage and impact with fast and accurate bullets and deliver explosive bursts or melee attacks.
Furthermore, to get kinetic weapons in Armored Core 6, players must complete missions, earn COAM, and explore the game world.